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Your thoughts on 3D please

03 Nov 2018 09:47 #239

Last few months were very busy for me, but I did do some stuff that might proof usefull to the further development of TRAX: I have done some other projects involving 3D coding for the web and I've learned 3D modelling using Blender.

This made me reconsidder adding a 3D mode to TRAX and I'd love to hear your thoughts.

Some requirements I drew up myself are:
- 3D mode should not just be a view-only, but also allow full edit features.
- I want it to look nice and stylized, not blocky. I was thinking about a cell shaded style (Like the borderland games)
- It should be especially useful for the height and terrain creation tools.
- It should be very intuitive switching between 2D and 3D.
- Later on, it should be the basis for the TRAX railroad game.
- it should perform smooth on any modern device

What do you think? Should I spend time on this? Or should I first do the DCC control suite I promissed?

Last edit: 03 Nov 2018 10:08 by Fedor.
The following user(s) said Thank You: aetchells01

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02 Jan 2019 16:18 #240

Do you see the 3D version to be similar to SketchUp.app ? In the pro version one can create video files as they move through their landscapes and buildings. If the DCC control suite takes less time I would suggest you work on that and then the 3D mode. Either way your work on this site is nice, thank you!

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28 Jan 2019 15:44 #241


I am currently mostly focused on DCC indeed...

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